What is your topic and why did you choose it?
I chose to deal with the subject of animation because it’s something that I’ve always been very interested in. My last year’s topic also touched the topic, so this year I kinda wanted to continue it.
Describe your experience so far: What challenges have you faced? Did you overcome those challenges?
At first I had like, no idea how to animate something huge and long, with a whole script and everything. I talked to my friends (who were also animating) and they helped me out. I now have a new way of animating that’s not so professional, but I’ve managed to go forward in my process. I’ve also had problems with writing my script (I’ve entirely changed my story line so I had to write a new script) but I think I’m managing okay.
Has your project changed since the beginning? If so, how?
At first I wanted to make a smooth, free-flowing animation but now I’ve shortened my goal to a animatic (which is like a shorter, scrappier version of it).
What are you proud of so far?
I’m proud of my character designs and sketches for my characters, along with the small frames I’m doing right now.
Do you feel creative when doing SML? If so, what are the conditions that help you to be creative?
‘Creative’ is a vague term. How would one define feeling ‘creative?’’ Is creating something new ‘creative,’ or is a new idea ‘creative?’ Does creative mean original? How would you define the feeling? Proud? Unique?
I think I feel ‘creative’ when I come up with my own ideas (right now I’m working on an animatic of Life and Death [personified] as neighbors.) So yeah, I guess. I guess my condition to be creative is coming up with a new idea that’s original.
Can you share any specific samples of your learning?
….I guess I haven’t really learned much? It’s more like, the experience that I’ve benefitted from. I’ve learned a bit about the process of animation, like the animatic development and different types of programs that can sustain an animation.
What have you learned about yourself as a learner? How do you learn best? Does the structure of SML help? Or is the structure frustrating for you?
I’ve learned about persisting through challenges. I learn best around my friends, because they give me advice on how to do things or what my animation looks like. I think the SML end form that you have to fill out is annoying because it doesn’t really help (though I guess it helps the teachers).
Also, I wish we had a little more time. My animation’s kinda getting rushed right now.